Q: How can I run luola in fullscreen ?

A: Run Luola with --fullscreen parameter.
  Fullscreen mode always works under windows. 
  And there are two possibilities how to do this under linux:
  1) Check that your X server and SDL supports the VidMode extension.
     Then take a look at your "Modes" in XF86Config.
     You should have something like this there:

     Subsection "Display"
       Depth       24
       Modes       "1024x768" "800x600" "640x480"
       ViewPort    0 0
     EndSubsection

     If everything is okay, just run luola with --fullscreen

   2) Run luola in framebuffer.
      If you have framebuffer support compiled into your kernel and SDL, you can
      run luola without the X server

Q: How can I enable the sounds ?

A: In order to enable the sounds, you must pass --enable-sounds to ./configure.
   You must have SDL_Mixer installed in order to use sounds.
   (Preferrably version 1.2.1 or higher)
   Sounds are not compiled in by default because some distributions have problems with it.
   This seems to be a bug in SDL and not luola. The sounds will be compiled in by default when
   SDL's sound support is stable enough.
   If you have sounds compiled in, sounds work on your system but luola is quiet, check that you have
   sounds enabled from the startup options and audio settings menus.

Q: What does SDL_gfx do and how do I enable it ?

A: SDL_gfx is compiled in by default, if available. To disable, pass --disable-sdl-gfx to configure script.
   When it is enabled, SDL_gfx drawing functions (such as pixel putting and line drawing) are used
   instead of Luola's internal ones.
   This allows such graphical improvements as alpha blending (particles and menus look nicer),
   anti-aliasing (lines look nicer) and surface resizing with softening (vwing and wings levels aren't as blocky
   as they are with luola's internal pixel resizer)

Q: How do I use an analog joystick with Luola ?

A: Since of luola 1.0.0, analog joysticks are no longer supported.
   All joysticks are expected to behave as pad controllers, which makes using a stick-type
   controller quite difficult. (but not impossible ;)

Q: Luola runs terribly slowly

A: You are either running on a very old machine, or you don't have any graphics acceleration.
If you are unfortunate enough to have an unaccelerated graphics card, but have
lots of CPU cycles to burn, then try running the XServer in 8bit mode.
If your CPU is fast, SDL will transparently remap the colours to 8bit palette
and since 8bit graphics operations are faster, luola runs nicely. (The graphics are ugly though...)
One other thing to try is to run luola in framebuffer. It is a bit faster than thru
the XServer.

Q: I can get any background music !
   I get the error message Module format not recognized

A: The problem is in SDL_Mixer. You dont have support for the file type in question compiled in.
   Check your SDL_Mixer installation, download the necessary support libraries, recompile and reinstall.

