<Unit scale="1.25" >
	<cockpit file = "bomber-cockpit.cpt" x = "0" y = ".5" z = "4"  >
	</cockpit>
	<Meshfile file = "robin.bfxm"  >
	</Meshfile>
	<Light file = "supernova.bmp.bfxm" x = "1.500000" y = "0.700000" z = "-8.000000" size = "2.750000"  >
	</Light>
	<Light file = "supernova.bmp.bfxm" x = "-1.500000" y = "0.700000" z = "-8.000000" size = "2.750000"  >
	</Light>
	<Mount weapon = "meson" size = "light" x = "0.800000" y = "-0.600000" z = "8.000000"  >
	</Mount>
	<Mount weapon = "meson" size = "light" x = "-0.800000" y = "-0.600000" z = "8.000000"  >
	</Mount>
	<Mount weapon = "laserbeam" size = "light" x = "-0.000000" y = "-0.400000" z = "8.200000"  >
	</Mount>
	<Mount weapon = "Swarm" size = "Special Special-Missile" x = "2.000000" y = "0.800000" z = "-4.000000" ammo = "25" volume = "7"  >
	</Mount>
	<Mount weapon = "Swarm" size = "Special Special-Missile" x = "-2.000000" y = "0.800000" z = "-4.000000" ammo = "25" volume = "7"  >
	</Mount>
	<Mount weapon = "Swarm" size = "Special Special-Missile" x = "1.000000" y = "-1.400000" z = "-1.000000" ammo = "25" volume = "7"  >
	</Mount>
	<Mount weapon = "Swarm" size = "Special Special-Missile" x = "-1.000000" y = "-1.400000" z = "-1.000000" ammo = "25" volume = "7"  >
	</Mount>
	<Mount weapon = "FriendOrFoe" size = "Medium-Missile Light-Missile" x = "2.5.000000" y = "-1.400000" z = "-2.000000" ammo = "1" volume = "16"  >
	</Mount>
	<Mount weapon = "FriendOrFoe" size = "Medium-Missile Light-Missile" x = "-2.5.000000" y = "-1.400000" z = "-2.000000" ammo = "1" volume = "16"  >
	</Mount>
	<Thrust >
		<Engine Afterburner = "8000" Forward = "4000" Retro = "4000" Left = "4000" Right = "4000" Top = "4000" Bottom = "4000"  >
		</Engine>
		<Maneuver yaw = "3000" pitch = "3000" roll = "3000"  >
		</Maneuver>
	</Thrust>
	<Sound  >
	</Sound>
	<Description combatRole="FIGHTER"/>
	<Defense HudImage = "mongoose-hud.spr" >
		<Armor front = "80" right = "60" left = "60" back = "60"  >
		</Armor>
		<Shields front = "125.000000" back = "125.000000" recharge = "25.000000"  >
		</Shields>
		<Hull strength = "127.000000"  >
		</Hull>
	</Defense>
	<Stats mass = "42.1" momentofinertia = "42.1" fuel = "80000000"  >
	</Stats>
	<Computer yaw = "100.000000" pitch = "100.000000" roll = "100.000000" afterburner = "200" maxspeed = "180"  >
	</Computer>
	<Energy afterburnenergy = "35" >
		<Reactor recharge = "33" limit = "400"  warpenergy="100">
		</Reactor>
	</Energy>
	<Jump delay = "1" jumpenergy = "80"  insysenergy="20">
	</Jump>
	<hold volume="40"/>
	<Upgrade file="mult_turn_balancer" /> <!-- Added by REpL aCEf iLE (TM) -->
</Unit>